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On some occasions, you find yourself telling everyone that the situation is under control. There can't be any mistakes during the process, and your partners are, you don't know why, prettily convinced by your speech. Either your partners are a fool, or they don't even know what the definition of control is.

This article is all about showing you the meaning of control at it's very basic meaning, so you could at least improve a bit on the way you persuade others about what control is.

We'll start from a game named The Blindfolded Dart Game.

T H E   B L I N D F O L D E D  
D A R T   G A M E

Fig. A: The Blindfolded Dart Game

GAME 1:
A blindfolded man, had to throw the dart 3 times. The goal was to throw the dart right to the center of the dartboard, without anyone telling him the result, so he never knew if he missed the spot or not.

Fig. B: Game 1

Throw 1:
The dart hit far left from the center (about 15 cm) on the dartboard, but the man didn't know this, and nobody told him what's going on.

Throw 2:
The dart hit far left (again) from the center, and this time the throw was further than before (21cm). The man kept throwing.

Throw 3:
We couldn't expect more from the third throw, since the man knew nothing and kept throwing. I said that the dart barely hit the dartboard. The man unveiled his blindfold, and he was surprised :D.

Fig. C: Throws on Game 1

GAME 2:
A man, blindfolded, had to throw the dart 3 times. The goal is the same, but this time someone would tell him the result, so he could know how to improve on the next throw.

Fig. D: Game 2

Throw 1:
The dart hit far left from the center (about 17 cm), and his partner told him how his throw was, so the man knew what to do with his next throw.

Throw 2:
Knowing that his dart hit too far left from the center, the man tried to improve his throw. The dart's hit was now on the not-so-far right of the center (about 7cm). We could know that the man had learnt something from his first throw. Again, his partner told him how his throw was, and the man was ready to do the next throw.

Throw 3:
Yeap, the third throw was better, it was only 3 cm from the center. The man unveiled his blindfold and felt satisfied.

Fig. E: Throws on Game 2

So what was going on?

So this is what's going on from Game 1. On this game, we have:
1. The goal, which is aiming the dart to the center of the dartboard.
2. The bad result, those 3 throws thrown by the blindfolded man
3. The man's surprised face (not prettily important :P).
We can see on Figure F the process of what the man did on Game 1.

Fig. F: Game 1


And this is what's going on from Game 2. On this game, we have:
1. The goal, which is aiming the dart to the center of the dartboard.
2. The first throw, which is still so far from the goal
3. INFORMATION -> the man's partner telling him how his throw was
4. Improved action -> the next 2nd and 3rd throw which were improved based on the given information from the 1st throw.
We can see at Figure G the process of what the man did on Game 2.

Fig. G: Game 2

So what?
As we see that the information is the main part we need to have to make it under-controlled. Assume you are a person who laugh very often and loudly. You don't know how loud you laugh since no one telling you how noisy you are, and you keep laughing brutally everywhere. It'll be a turnback moment when you see a video showing yourself laughing wildly, you got embarrassed, then you try to stop laughing so hard in the future. The video is the information you need to create the under-controlled you. (You don't really need a video, your friend could tell you how loud your laughter is).

Conclusion
So how could this article be useful? Well, at least you know that "INFORMATION" about yourself is very important. Listen more to your friend who tells you about yourself, read more your performance report to analyse if you're on the right track or not, or be aware of every simple thing happens around.

- THE END -

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